Remixing deep-forks a world or character into your own account as a fully editable copy. The original stays untouched, you get the whole blueprint — world, characters, mechanics, lore — to build on, and the remix carries attribution back to the original creator in its lineage.Remixing deep-forks a world or character into your own account as a fully editable copy. The original stays untouched, you get the whole blueprint — world, characters, mechanics, lore — to build on, and the remix carries attribution back to the original creator in its lineage.
#Remix a world
Press Remix on any world page, confirm in the dialog, and the fork lands in your library as a private copy with attribution set. You're taken to remix setup: a screen showing everything the original shipped with — premise, regions, NPCs, factions, item catalog, endings, and art style — each with a Keep / Reroll choice (plus keep-everything and reroll-everything shortcuts). Every section expands to list exactly what the original contains — each region with its description, each NPC with its role and personality, the full premise text, every item, ending, and art-style note — so you decide what to keep with the actual content in front of you, not just counts. Rerolls regenerate that section fresh for your copy; everything you keep carries over exactly. From there, open your copy in Creator Studio to build, or jump straight into play. Not ready to decide? Keep for later parks the private copy in Your Worlds, and Delete this remix discards the copy entirely (after a confirmation) and returns you to the original — the original world is never affected either way. The world page shows "Remixed from" with a link to the original.
Who can remix what:
- Public worlds with remixing on — anyone with an account. This is the default for published worlds.
- Your own worlds — always, regardless of visibility. A private world can't be remixed by anyone else, but you can remix it yourself any time you want a safe copy to experiment on.
- Private or unlisted worlds — never remixable by other players, no toggle needed.
- Custom-runtime games — never remixable, by anyone. Retro cartridges, classic story recreations, uploaded web builds, the platform's curated flagship games (Drug Wars: 1984 and friends), and AI-coded script games run a custom engine, ROM, or build. A remix rerolls a world's narrative parts — premise, regions, NPCs — and none of that exists to reroll in these games, so the Remix button doesn't appear on them at all.
Remixes always start private, so your fork of someone's world never appears in the catalog until you deliberately publish it.
#Remix a character
Same deal from any public character's page or chat header: Remix clones the personality, biography, and brain memories into a character you own. Relationship state resets — your copy starts fresh with you. Owners can always remix their own characters; other players need the character to be public with remixing on.
#Where the remix toggle lives
Remix consent follows one rule everywhere: public defaults to on, private is always off for others, and you can always remix your own. You'll see the toggle wherever you choose visibility:
| Surface | Toggle | Default |
|---|---|---|
| Create a world | "Allow remixing" next to "Publish to catalog" | On when publishing |
| Import a story or game | "Allow remixing" on the review step | On when publishing |
| Create a character | "Allow remixing" next to "Publish to catalog" | On when publishing |
| Creator Studio → World Settings | "Allow remixing" — takes effect immediately | Current state |
| Character editor → "Allow remixing" | Takes effect immediately | Current state |
| Account settings | Per-account default for all new worlds / characters, with an option to apply to existing public ones | On |
Flipping the toggle on an already-published item changes the live gate immediately — no re-publish needed. Re-publishing a world keeps whatever you chose; the account default only applies the first time something goes public.
#What a remix copies
The fork snapshots the original's latest published version: world structure, regions, NPCs, mechanics, scenes, linked lore. It does NOT copy the original's play history, sessions, leaderboards, screenshots gallery, or earnings — those stay with the original. Your remix compiles its own enrichment (covers, audio, assets) as you edit and publish.
#Attribution and lineage
Every remix records where it came from. The world page shows the remix source, nested remixes track back to the root original, and the original's page counts its remixes. Publishing a remix never hides the lineage.