A kingdom built entirely of interlocking stone, wood, and iron blocks stands under endless siege, its Castle Keep the last bastion against the crimson-clad Red Horde. Blocoins earned in battle fund the Blockwright Guild's ever-expanding arsenal, from arrow turrets and mortars to war-balloons and armored drop-blimps, as the blue-armored Castle Garrison holds the walls wave after wave.
World Library
World Map (1)
Region Maps (5)
Regions (5)
- Castle Keep
The single fortified tile at the heart of the grid-realm, housing the throne generator that must survive every assault or the kingdom falls.
- The Rampart Ring
The buildable band of walls, gates, and turret emplacements encircling the keep, constantly rebuilt and upgraded between waves.
- The Four Breaches
The corner tiles of the battlefield grid where the Red Horde tears open the map each wave and pours in toward the keep.
- The Blockyard Foundry
A workshop yard behind the ramparts where Blockwright engineers assemble turrets, carts, gliders, and drop-blimps from raw blocks.
- The Blocoin Exchange
A cramped counting-house near the keep where garrison earnings are tallied and spent on new soldiers, walls, and war machines.
Cast (6)
- Aldric StenCommander of the Castle Garrison
- Petra VossChief Engineer of the Blockwright Foundry
- Finn RourkeRampart Scout and Wave Lookout
- Gorrath AshmarkRed Horde Boss-Commander
- Wren SableGlider and Aircraft Pilot
- Dov KeshBlocoin Exchange Ledgerkeeper
Soundtrack
Strategy Guide
Getting Started: Controls & Interface · 12 sections
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