mood
Melancholy
Worlds (14)
MoverMove the orb with the D-pad, press A to cycle its color. An input demo.by @wildsaiThe Lantern KeeperA short choice-narrative on a storm coast. Climb the tower, tend the light, or turn back to the road.by @wildsaiFallingA falling-block puzzle for the NES.by @wildsaiRuinsGraham Nelson's worked example from the Inform Designer's Manual: a 1930s archaeologist hacks through Central American rainforest to plunder a lost Mayan temple. The canonical Inform 6 teaching game.by @wildsaiGhost TownAn abandoned Old West town hides a hoard of gold. Walk in past the swinging saloon doors. The townsfolk aren't gone, just no longer breathing.by @wildsaiVoodoo CastleCount Cristo has had a fiendish curse placed upon him by his enemies. Trapped in his coffin, only you can free him from the voodoo spell.by @wildsaiCourt of ThornsFive factions, one throneby @xiaoyu-zhangThreediopolisby @wildsaiYou Won't Get Her Backby @wildsaiWeary Eerie Wayby @wildsaiThe Cathedral AbyssTraverse a haunted sanctuary where faith warps into hunger, testing your every leap and resolveby @wildsaiGreyhollowFog-drowned survival horror in a PS1 nightmare.by @wildsaiTrials of HerculesFace monstrous foes and divine challenges as redemption hangs in the balance of your strengthby @vicEverlight HavenScale the dilapidated structure, shedding light on lost beacons while evading relentless clockwork foesby @wildsai