vibe
Surreal
Worlds (24)
NarrativeStreet Empire
Five boroughs, 30 days, one loan shark

Mover
Move the orb with the D-pad, press A to cycle its color. An input demo.

The Lantern Keeper
A short choice-narrative on a storm coast. Climb the tower, tend the light, or turn back to the road.

Falling
A falling-block puzzle for the NES.

Balances
Graham Nelson's Enchanter homage from the Inform Designer's Manual: a fledgling spellcaster with a book of gnusto, frotz, yomin and rezrov sets out from a ramshackle hut. A compact spell-puzzle worked example.

Ruins
Graham Nelson's worked example from the Inform Designer's Manual: a 1930s archaeologist hacks through Central American rainforest to plunder a lost Mayan temple. The canonical Inform 6 teaching game.
Savage Island Part 2
The conclusion of Savage Island. Time-travel paradoxes, an alien lab, and the answer to who has been watching you the whole time.
Ghost Town
An abandoned Old West town hides a hoard of gold. Walk in past the swinging saloon doors. The townsfolk aren't gone, just no longer breathing.
Voodoo Castle
Count Cristo has had a fiendish curse placed upon him by his enemies. Trapped in his coffin, only you can free him from the voodoo spell.
Pirate Adventure
Stranded on a deserted tropical island, find the long-lost pirate's hidden treasures and sail his ghost ship back to your London flat.
Library of Horror
A larger interactive-fiction demonstration bundled with the PunyInform Z-machine v3 library â a haunted library puzzle with multiple rooms, NPCs, and inventory-driven progression.
RoguelikeShattered Realms
Fight to reclaim the forgotten kingdoms while battling the darkness that thirsts for chaos

Threediopolis

You Won't Get Her Back

Weary Eerie Way

Psyops, Yo
PlatformerThe Cathedral Abyss
Traverse a haunted sanctuary where faith warps into hunger, testing your every leap and resolve
3DGreyhollow
Fog-drowned survival horror in a PS1 nightmare.
3DVoltspire
Dash-and-gun up a neon megatower of rogue drones.
PlatformerEverlight Haven
Scale the dilapidated structure, shedding light on lost beacons while evading relentless clockwork foes
NarrativeSomnoir
The bad dream you never wake up from.
NarrativeGarden of Human Harvest
Survive in a world where carnivorous plants cultivate humans for sustenance. Navigate the deadly garden, evade monstrous vegetation, and discover the key to humanity's salvation.
ArcadeElectro Grid
Master the skies above a rain-soaked city, where every grapple leads to electrifying clashes
NarrativeMicron Front
Shrunk to a single cell, you and your colony must hunt a viral invasion before the whole body falls