Shared Universe

The Wilds

A shared universe where your characters, memories, and stories travel between worlds.

An AI-native MMO where every world is procedurally generated, every NPC remembers you, and every economy runs on deterministic rules.

Start Exploring

Portable Characters

Your character. Every world.

Create a character once. Bring them into any public world in The Wilds. Their personality, memories, inventory, and relationships travel with them. An NPC who remembers you in one world recognizes you in another. Opt in per character, per world.

  • Persistent HEXACO personality across worlds
  • Memories carry over. NPCs remember you
  • Inventory and equipment transfer via bridge merchants
  • Relationship history follows your character
  • Opt-in per world: creators control compatibility

WILD Economy

Earn. Spend. Trade. No loot boxes.

WILD is the universal currency of The Wilds. Earn it through quests, achievements, and daily play. Spend it at NPC merchants for gear, items, and cosmetics. Every price is deterministic. No random loot boxes, no pay-to-win.

  • Earn WILD through gameplay: quests, achievements, milestones
  • Spend at NPC merchants: weapons, armor, potions, cosmetics
  • Transparent pricing: deterministic formulas, no hidden RNG
  • One-way credits → WILD bridge: convert purchased + reward credits to WILD in Settings. WILD never converts back, so the in-world economy stays self-contained
  • Creators can cash out: WILD earned from gameplay leaderboards + marketplace sales redeems through Stripe Connect after a 30-day chargeback hold. Purchased WILD never reaches the cash rail, by design

Creator Economies

Build worlds. Earn from them.

Set up NPC merchants with custom inventories and pricing. Track how players engage with your economy. Revenue share flows to your account based on WILD volume in your worlds.

Fixed Merchants
Blacksmith, inn, potion shop
Traveling Merchants
Caravan, wandering trader
Faction Quartermasters
Guild, military, rebel
Global Exchanges
Interdimensional catalog
Seasonal Vendors
Event shops, rotating stock

Cross-World Trading

Trade across worlds. Regulated and fair.

Bridge merchants at world borders let players trade items between different worlds. Exchange rates are set by creators. Every world chooses its bridge mode. Anti-exploit controls prevent value farming.

Isolated
No cross-world economy. Items and currency stay local.
Shared Rewards
Earn WILD from gameplay, but items stay in their home world.
Regulated Bidirectional
Approved items cross borders with daily caps and exchange rates.
Staff Curated
Premium worlds with hand-picked commerce and official partnerships.

Co-op Multiplayer

Explore together.

Drop into any world with friends. Party system with shared objectives, split loot, and collaborative combat. Your companion party joins too. AI characters fight alongside human players.

  • Real-time co-op, PvP, and spectator modes for up to 6 players
  • Built-in voice chat: talk to your party while you play
  • Persistent text chat, emoji reactions, and full session history
  • Adaptive turn modes: free-form exploration, round-robin combat
  • Guest access: friends join instantly via invite link, no account needed
  • AI companions fight alongside human players as party NPCs

VR Shell · Beta

Step inside the metaverse.

Every wilds.ai world ships to a fourth surface alongside web, iOS, and Android: a WebXR shell that runs on Quest 3, Quest Pro, Quest 2, Vision Pro, Index, Pico 4, and any browser with the WebXR Device API. Realtime-3D worlds render natively in stereo. Narrative, visual novel, crawler, and TTRPG sessions paint to a curved cinema screen with your AI companion floating beside you as a stylized portrait. Arcade, platformer, and roguelike sessions project their canvas onto a curved DOM panel so the same engine that runs in a tab also runs in a headset.

  • Single capability gate decides native vs cinema vs flat per session
  • Hand tracking + 6DoF controllers, ray cursor + wrist menu UI
  • Comfort gates built in: teleport, smooth move, snap turn, vignette, sitting mode
  • Companion portraits + opt-in VRM 1.0 avatars (Meshy / Tripo3D / Hunyuan3D)
  • Creators publish once — VR readiness is a runtime concern, not an authoring one

The full architecture, device matrix, and roadmap live on /vr.


Safety & Regulation

Fair by design.

The Wilds economy runs on deterministic rules, not LLM improvisation. The AI narrates the world. The kernel enforces the math. No creator can mint unlimited value. No exploit loop goes unchecked.

  • Deterministic kernel owns all value movement
  • AI narrates, never overrides the economy engine
  • Anti-inflation controls: faucet/sink balance required
  • Creator guardrails: approved reward bands, capped issuance
  • Transaction audit logs for every WILD movement

The Wilds is coming Q3 2026.

Join the community to shape the shared universe.